Unfortunately, that difference in attire is carried through the rest of the gear. This is sharply different from the loose fitting jacket that the male character is wearing, and it really sells the difference in gender. She has a scarf tied around her waist, and the vest she is wearing accentuates her bust. The starting outfit that the female character comes with is, in fact, feminine. The idea is to provide visual cues to the characters gender that require no changes to the model itself.įeminine clothing is the next step in the equation. Making the character more light on her feet would be another. Completely reworking the animations to make the character more graceful and effeminate would clearly communicate to the observer "Hey, this is a woman." Simple things like cocking the characters hip while standing at idle, or while firing a hand gun, can make a huge difference. Improved body language would make the most significant improvement in the character model. The solution: improved body language, feminine clothing, and a better character silhouette. This is, quite simply, bad character design. While it's true that you can rotate the model on the character screen and see that in profile, she does in fact have breasts, the presence of any feminine physical characteristics is completely hidden when viewing the character from the games normal, isometric camera angle. Once she puts on armor, she completely looses all of her body shape, looking for all the world like a small man wearing over sized clothes. The character animations are exactly the same as the male characters. The female character model in Grim Dawn essentially amounts to a slimmer version of the male character with long hair, and not even very long hair. Men and Women are, in fact, different, and good character design should communicate that fact. It is important, however, that if you're going to give the player the option of selecting their character's gender, that there actually is a difference between the two genders. If we can't, you're reading the wrong blog. I'm pretty sure that we can all agree that that is a bad thing. I'm not going to beat the dead horse that is arguments against sexualization of female characters. On the former is where I feel decidedly let down. The first part on a whim and the second because it was the only class I hadn't tried yet. I decided that for my first official character, I would make a female shaman. I had occasionally fooled around with it in several of it's development builds, but I didn't take a serious look at it until it left early access this past week. I was an early adopter of the game, having supported Crate's Kickstarter campaign a few years back. So basically, the main story from Titan Quest only worked into a new world. The story mostly revolves around an ancient race of beings called the Aetherials who claim to have once been the denizens of the game world, now returned to take back what belongs to them. Both plate armored skirmishers and gunslinging grenadiers stalk the battlefields and magic isn't an entirely unheard of thing. The game takes place in a post-apocalyptic Lovecraftian Steampunk setting. For their sophomore outing, they have demonstrated that they still have an amazing grasp of the delicate stat balances and complex character creation systems that make for an amazing ARPG. For those of you who don't know, Crate is mostly made up of the same team that once composed Ironlore, the studio that produced the ARPG cult classic Titan Quest. You don't need to kill warden for this.Grim Dawn, the new Action RPG offering from Crate Entertainment, is phenomenal. Get enough scraps and money to repair bridge and move on. Use +phys +%phys items and materials to equip heavy armor, for damage use Mutagenic ichor skill.Īlso, you can skip act 1 whatsoever. When I monitored GD forum, I think highest clean was level 65. I just got really sick and tired of my characters starting at level 0 and having to trudge through the boring act 1 stuff with horrendous +4 defense etc. Luckily because I've got a clean character at level 10 I can just make copies rename them sum1, sum2 and allocate away >:D I've managed to get a female character to level 10 and I'm thinking I'm going to have to start triple instancing (multi boxing) with two summoner builds to get any higher in any relatively speedy manner. MaceyNeil: I was just wondering how high everyone has managed to get a character without any skill, attribute, devotion or class selection (completely clean).